Studying Computing at A level requires no previous knowledge of Programming, but only the ability to use standard applications. However Programming is central to Computing, and the learning of the language takes up much of the first term of the course. The projects produced using this language form a major part of the final assessment material.
Computing demands both logical discipline and imaginative creativity in the selection and design of algorithms and the writing, testing and debugging of programs. It extends the students' horizons beyond the school environment in the appreciation of the effects of computer applications on society and individuals. For these reasons, computing is as relevant to a student studying Arts subjects, as it is to one studying Science subjects.
At A level we follow the WJEC specification.
AS modules taught in Year 12
| CG1 | Introduction to Computing Theory | 130 UMS points |
| CG2 | Board set Programming Task | 70 UMS |
A2 modules taught in Year 13
| CG3 | Extension to Computing Theory | 130 UMS points |
| CG4 | Programming Project | 70 UMS |
